catchaloststar replied to your post “@catchaloststar submitted: That Gamzee explanation is pretty…”

Yeah I don’t really think Horrorterrors are transformed players either, that point got a little away from me a bit. My main objection was the line of assumptions described in the first paragraph. From my POV, Occam’s Razor better suits the “explanation” that “Gamzee has no ghosts because he’s an unkillable clown” rather than coming up with any deeper explanations like infinite loyalty to LE. I’d be interested in reading that future post!

Sure, but my point about his allegiance to LE came about from attempting to resolve the tension between “Gamzee never dies because he’s an unkillable clown” and “Everyone dies in a doomed timeline”. Those are apparently contradictory facts that warrant some way of being bridged if you want to assume Homestuck is coherent, like I do.

As far as I can tell, the dreamself mechanic is the only explanation the comic gives able to resolve said tension, and it works out pretty neatly if you go with it. What followed was my interpretation of his actions taking into account the sheer scale at which they operate. 

Like I said though, I think there’s at the very least additional context that casts that interpretation in a murkier light, without changing the fact of what Gamzee’s done. Here’s hoping i get to present that view soon. 

i wanted to bring htis up bc you’ve been talking about Gamzee more lately and what Homestuck gets right, but i do not think you can approarch this subject without talking about what Homestuck did wrong: and that is writing nearly all its main antagonists with Black coding. Gamzee’s portayal did NOT get any better at this throughout the comic, and regardless of whether o rnot his motives ACTUALLY stem from mental illness that is the perception the comic freely states, which is peak antiBlackness

then theres the whole mess with Meenah? like, seriously, is there any way to get around that like, at all. the antiBlackness of Meenah’s portrayals. then the cherubim are associated with Voudoun and other Afrikan spiritualities, and no Calliope being a single exception to the trope does not excuse this one BIT it is seriously not okay and people like Shelby Cragg were helping with the writing of the Gamzee arc too and you can’t just ignore it :/ esp while praising SU which is guilty of similar

I am speaking from the bottom of my heart when I say I have no idea what you’re talking about. 

I’d heard criticism of Gamzee for being shitty mental illness representation, which I think is pretty valid. I know for a fact that Sollux is atrocious bipolar rep, as I’ve heard from friends with bipolar conditions. I don’t particularly think Homestuck is perfect art (a concept that is FAKE AS SHIT and doesn’t interest me), and I don’t mind pointing out the places it slips into unfortunate territory. 

But I’d never heard anything about Gamzee representing anti-blackness, and juggalos are plenty white from the admittedly little I’ve seen of them, so…you’d have to convince me there? Like, I guess maybe you mean the chucklevoodoos? Which MIGHT be fair but I think they’re pretty clearly a Rage thing, and generic Rage power is basically how I default to thinking of them.

Meenah and the Condesce I can see, but uh. Meenah’s not a bad guy or treated like one by the narrative, as far as I’m concerned? She is, if anything, a way more sympathetic take on a black-coded character. It’s kind of like arguing Bro/AR is a problematic gay predator trope– and by association so is Dirk, as far as I can tell? In which case, my answer would be
“No, Dirk is a noble figure and the counterweight to that image.” 

So since I don’t really understand how Gamzee factors in here and it seems to me the Condesce and Meenah exist as balances to each other, I can only really regard Caliborn’s Voudoun stuff as it exists in relation to Calliope’s, in which case I do think it’s fair to weigh the two against each other. 

I’m not black so it’s pretty much not my place to say? Feel free to send me links to a more structured argument re: Gamzee if you’d like to sway me, anon. He’s an evolving subject for me anyway. 

There’s something I’ve been thinking: We once debated whether or not Grandpa Harley was living an awesome life or not – I said yes, you said no because you felt he was trying to fill the void of a reality without Dirk in it, his (in some sense literal) soul mate. But I feel like this throws A. Claire under the bus. Rather than being a guy whose a shitty person because Dirk isn’t in his life – maybe he’s just shitty because his wife died and he never got over it. He wouldn’t be the first. 1/2

2/3 I mean A. Claire affects the narrative indirectly, being The Dead Mom trope, but it really stands out to me the way we let our knowledge of the alpha universe affect our understanding of the Beta. A. Claire is one of the few human ‘things’ in Homestuck to have no counterpart in the Alpha timeline that we are aware Jake is aware of. Joey and Jude never drew breath on Alpha Earth. A. Claire and J&J fundamentally separate Jake English and Jake Harley into two utterly different individuals 2/3

¾ Which is why I still have to disagree that the Beta Guardians are de-facto the ‘incomplete’ versions of the Alpha kids, unable to ever reach their true potential – because where does that leave the life that Jake built with A. Claire? Even now Grandpa remains the outlier among the Guardians – from my standpoint I can’t but see him as a man who couldn’t handle the loss of his wife, for who his children were the most painful reminder. So he runs – again and again and again and again 3/4 

4/4 (Sorry this is all splintered like this, Asks suck). None of this condones him being a shitty parent, but it does change the context in which we can view JE and JH as mirrors. I’d love to know what JH was like as a husband to A – kind, carrying, attentive, devoted? Maybe he wasn’t, and your original argument stands – the absence of his alpha friends ultimately stunts him as a person. But maybe when A was still around this ceased to be true – but once she was gone, he fell apart again.

 

I mean, my main post was never that Jake was shitty because of a lack of Dirk specifically. Jake Harley struggles with the exact same issues that detonate all of Jake English’s relationships with his friends growing up. Toxic masculinity, heteronormative ideology, and most clearly, escapism and neglect of those he cares about because of fear of confrontation. 

It is through his relationship with all his friends–Dirk, Jane, Roxy, and others–that Jake manages to learn to get over those issues.
All we can say for sure about Jake Harley, then, is that he most definitely does not overcome his neglect and escapism habits by the end of his life the way English does. 

MAYBE he made progress with A. Claire on that front? It’s definitely not impossible. But we just don’t know, and in the meantime he continues hoarding behavior that suggests his alternate friends are very much still a part of his psyche. It’s also possible A. Claire was his partner in uncovering the secrets of Lord English and Sburb, given that she apparently painted Joey’s mural of a Green Star–in other words, the Green Sun–and was the original owner of the Cherub Key.  

I certainly agree that Jude and Joey are unique, though, and A. Claire won me over hard enough that I would be happy to know she was at least a genuine comfort to Jake if he was struggling. I honestly don’t know what their relationship was like either–but I’m very curious. 

I meant: anything to say about the origins or purpose of the portal? Any ideas on why Pa Harley has supposedely been using it to visit Alternia/Beforus or how he came to posess it in the first place? Any speculation about cherub/Lord English/Calliope’s possible role in the story?

Oh! Hm. Well I definitely think Lord English is involved by proxy–Hiveswap seems to be largely centered around Doc Scratch as an antagonistic influence, while Hauntswitch seems focused on the cult of the Mirthful Messiahs. Jude seems like he’s almost definitely a Doom player, probably a Seer, and his corresponding Two-color duality motif is Lord English’s main colors: Red and Green. 

As for why Pa has been visiting Alternia or how he came to possess the portal: No idea! All I really have on Pa is a strong suspicion that he’s been setting up the plot of these games at least partly to save Jude and Joey, just as he set up Sburb to save as much of humanity as he could. Pa’s a shitty dad and I hope Joey gets to set him on fire, but I don’t think he’s evil and I do think he cares.
He just sucks really hard at it.

As for the portal, well. I am pretty certain it’s not JUST a portal, and it’s not just a doomsday device, either. But you’ll be able to see my thoughts on it towards the end of Joey’s Classpect post (which I just finished!), so I’ll keep my thoughts there to myself for right now, if you don’t mind 🙂

@catchaloststar submitted:

That Gamzee explanation is pretty convincing, but it relies on the assumption that Gamzee has no ghosts + dream merger mechanics -> Gamzee never successfully saved his friends -> Gamzee is a murderous asshole who never chooses his friends over his murderous tendencies and LE loyalty. Note, of course, that I inserted the word “successfully.” Perhaps Gamzee’s immortality is a separate mechanic due to being a “rascally clown” as Hussie says, rather than simply out-surviving (or killing) the others? Aradia notes that the beta trolls fucked up their session multiple times, making victory unobtainable, without actually implying that Gamzee was responsible for each fuck-up. It seems plausible that the other beta trolls are perfectly capable of ruining their own session without Gamzee’s interference or even with his cooperation, considering how many Aradiabots had to step in and help Karkat here and there just due to his own stupid actions. Or something just didn’t loop correctly despite perfectly good yet still incorrect behavior, triggering a doomed offshoot that resulted in the surviving trolls all eventually dying of old age and leaving Gamzee. Several possible explanations, you know?

Anyway, what I’m suggesting is a scenario kind of like that old tumblr post with a picture of a Seer of Time standing alone on the Battlefield surrounded by their dead friends’ corpses, followed by a lot of speculation about immortal god tiered players in doomed timelines. Or a different post that suggests all doomed Gamzees become purple-blooded Horrorterrors rather than ghosts. Both fan-created theories, of course, but not theories that are contradicted by the source material (yet). (I can probably dig those posts up if you need them, just let me know.)

My theory in turn relies on Gamzee’s immortality being solely and independenrly due to his clownishness, rather than as a result of various other actions. Hussie “confirmed” on his formspring that Gamzee doesn’t die because he’s a “rascally clown,” but who knows how serious his formspring responses are. Maybe his being a juggalo actually refers to being a disciple of the juggalo religion, which brings us back to LE loyalty. In-comic Hussie tells Caliborn that “you can’t keep down the clown,” which Gamzee seems to support by taking an entire automatic rifle’s magazine and still being alive – but I guess you could argue that he was expressing his loyalty to LE in that scene, hence unable to die while in pursuit of that task? It’s theories all the way down. Anyway what do you think.

My main issue isn’t so much that such scenarios are impossible as it is that I think they’re begging the question a little. Occam’s razor, you know? While stuff like players turning into horrorterrors and stuff is fun, yeah, and they’re potential explanations…they’re also explanations the canon never brings up.

I tend to part from the starting premise that Homestuck is in most things a coherent and well-structured story, that tells the audience what it thinks is important for the audience to know. So coming up with fanon explanations for something we HAVE a canonical explanation for, just one that leads us to some conclusions that are pretty unpleasant, just doesn’t really mesh with my particular methodology too well. 

I do think Gamzee’s immortality is due to his clownishness, but I view the link between those two things as Gamzee’s Rage aspect. Immortality=Clowns works because, well, it’s contrived and infuriating, and infuriating plot contrivances are part of the language Rage exists to describe. 

All of this said, @hussianphilosopher raised some good critical counterpoints to that Gamzee post that I’m looking to incorporate into an expanded piece on Gamzee when I port that little post to Medium. I don’t really think that post is the most accurate take on Gamzee anymore. 

I’m just not sure when I’ll get the chance to present this slightly different context
😦 As soon as I can, I guess. 

The neverending Page & Knight discourse

I’ll start off with saying that your ideas on the Page and Knight classes are a pretty fresh take, clearly original ideas that draw from a solid foundation in the canon.

From your explanations however, I think that the Knight is the active class, and Page the passive, given that the only direct canon explanation for what the passive/active distinction amounts to is that active classes directly do something with their aspect, and passive classes invite others to do that same thing. The knight herself is still Serving, whereas the page is still inviting others to Serve, regardless of whether they are serving him. Just because Serving seems to imply acting for another person doesn’t mean it’s any different than the Prince who can destroy others (aspect). Both are acting impressing their will on another, the distinction being that one is trying to help, the other is most likely hurting.

However, I can’t say I’m convinced on Serve being the primary verb for the pair. This debate is a old as the classes themselves, yet we still find ourselves here. Serve is good, and you’ve found evidence for it, but I say it’s not Enough.

From my own theory crafting experience, I’ve cycled through most of the different words thought of as being the Key Verb. Be it Exploit (which really works for Dave’s time looping powers, and to a lesser extent Karkats victory over Clover) Wield or Use (which I then extrapolated to mean the knight was some sort of item using class, that they had a favored weapon that they could summon, an aspect themed mount, or perhaps a batman like toolbelt that contained a variety of aspect aligned tools that only they are proficient in using, eventually boiling it down to the idea that the Knight can use aspect associated items without any difficulty) as well as Protect (the knights armor is such a sound power concept). The most clear non HS example I could think of was Guts from Berserk, who is the Knight of Rage (though anyone with the Brand becomes an Heir of Doom). Guts’ dragonslayer sword is described as being more a slab of iron than a blade, basically the thing is way to big for a human, he was Wielding a Contrivance. That, and he eventually obtains the berserker armor, which protects him with his rage (protect being a strong word here, but it let’s him keep going). The Page I’ve described as the sidekick, the one who puts Armor on other people, who brings them their weapon, or car keys, given the knights penchant for having a mount. Anthy himemiyas ability to pull a sword out of her or others chest seems on surface level to be a obvious page move (Another time I’d like to discuss with you whether or not Anthy was a Page, or if the swords were complete powers in of themselves, metaphorically far more than swords, making her a Muse. But I digress)

I’m Making/playing a Sburb tabletop game with some of my friends, and the Knight of Doom has never been satisfied with his powers, and I have changed them over and over again to no avail, which Is why I have looked at the knight through so many lenses.

The most recent idea I’ve had for the Knight is something I’ve not seen touched on. When I asked my Rogue of Mind to describe what a knight traditionally is, he gave me a simplistic, shounen answer of how knights go around challenging others for the honor of their lord, and to test their mettle. I thought it was silly, until I realized the Knights in canon all did that in some form. Knights seem to challenge others to a competition related to their aspect. Dave regularly got into Rap Battles with the trolls, as well as Ironic oneupsmanship games. Karkat incessantly Argued with people, especially over Relationships and Team related things. And latula played video games I guess. The same thing is also present in the pages, to a lesser extent. Tavros was an avid fiduspawn player. Jake physically fought the dirkbots, while also playing romantic games with the alphas (while relationships are Blood, and your preferences are Heart, I give Eridan and Jake as examples that Unrequited Feelings are Hopes domain). I’ve got nothing for Horuss, which maybe is part of it? I’ve struggled with whether to call this Fight or Compete. It’s pretty obvious once you look back at it, but it still leaves questions; how do we find a word that includes the concept of Protect, Wield, Exploit, Use, Serve and Fight? They all have grounds in the canon, and all of the classes have to have one Key Verb to them. So what is it?

Also, should you find this all interesting, Check out the game I am developing, SKRUB: a Tabletop Creation Myth, a pen and paper role-playing game made to give players a complete Sburb experience.

so shit kinda hit the fan for me and i am mostly cleanin up and getting ready for some announcements, so im gonna keep this pretty short, i just wanna knock a bunch of asks out of the way:

1) once i like, can, i’d love to talk about Anthy. I’ve been reading her as a Witch or a Muse depending on my mood–I don’t really think she’s a Page at all, though I can see how you’d think so if you read them as Passive. On which point,

given that the only direct canon explanation for what the passive/active distinction amounts to is that active classes directly do something with their aspect, and passive classes invite others to do that same thing.

That’s not true? That isn’t the description of Passive classes, for starters. Passive classes invite the Aspect Itself to act through them, or invite Y action onto the Aspect. That can include influencing others, but it also includes simply acting as a channel for the “will of the Aspect” itself. 

Calliope gives us the “For themselves” vs. “For others” definition seperately, but I don’t really see a reason to single that one out as Class-specific while not doing so for the description she gives for Prince/Bard. And all classes employ both “exploit” and “allow” behaviors at various times. 

Hence why I think understanding the classes is easier when you parse whether they tend to benefit themselves or others. 

Protect, Wield, Exploit, Use, Serve and Fight

They all have grounds in the canon, and all of the classes have to have one Key Verb to them. So what is it?

It’s Serve. Hiveswap makes me even more certain, since it’s way less subtle. For starters, I don’t really think Wield, Exploit and Use make sense as Knight/Page verbs. 

Eridan, Vriska, Roxy, Rose, and countless others can be said to “Wield” their aspect like a weapon through items–the dice, roxy’s cubes, eridan and rose’s wands, etc. Rose can easily be said to be “using” Light when she uses the cueball Scratch gives her. And “Exploit” is basically synonymous with the idea of “using” one’s aspect directly, as Active classes are said to do. 

There’s way more examples than I can even count, but basically I think all of those verbs are too general. As for Protect, it falls under the Serve verb under the idea of “Service”, which can mean to help someone or to literally be in their service. Redglare is referenced as a civil servant in allegiance to the Subjugglators, for example. 

Help is a concept strongly associated with Knights and Pages, and often in terms of providing protection. Jake “invites” Dirk to give him Heart through the form of a bodyguard doppleganger that is referenced as a butler, and the Brobot later literally Serves Jake his heart like a butler offering it up on a platter–giving it to him, which falls under the second definition of Serve. 

The “Fight” verb also falls into Serve as it’s third interpretation, because to Serve someone can also mean to own them completely or kick their ass–Caliborn directly references this definition. “You got Served”, etc. 

This, by the way, is a big reason I think Knights are Passive and Pages Active. Knights are invested in working hard to protect and Serve others, while Pages are more inclined to get others to Serve them–and that can be contentious on both ends given the “fight” association, but at their respective bests Knights are still predominantly working for the benefit of other people, while Pages are rallying others to work for their own benefit. 

RE: The tabletop game, i’ve been interested in tabletop sburb potential for years, so I’d def love to check it out! could you drop me a link? 

BORN TO BE A STAR — JOEY CLAIRE, ……THE MAID OF LIGHT


MAID
One who makes Light, or makes through Light — for themselves.
LIGHT:
Power, Fortune, Enlightenment, Knowledge, Ideas, Importance…

[This post will not require any Homestuck knowledge, 
but will include Homestuck spoilers!]

I’m an old hat Homestuck. I went into Hiveswap expecting lore on old Homestuck characters, and to learn more about the wider universe that I love.

In my excitement for these things, I somehow never considered the possibility that Joey Claire and her new friends would be the things that really caused me to fall in love.

More the fool I am — I should’ve seen it coming. Homestuck has always been at its strongest when it explores the complex and nuanced lives of its cast, creating some of fiction’s richest and most layered characters, and Hiveswap is no different.

Although in some ways, it’s better — snappier, more accessible, certainly easier for a wider market to enjoy. And a lot of that is down to Joey Claire — Hiveswap’s magnificent protagonist. Among an already standout cast, it can’t be denied that for many of us, Joey stole the show. Which is good!

Because she’d like it that way.

In this essay, I’m going to do a Hiveswap-review by way of character analysis by way of classpecting. We’re going to talk about Joey, delve into her nuances as a character and how they tie into Homestuck’s fascinating hyperflexible mythology system: Classpects.

Though if you want to find out more about how I’ll present them here faster, here’s my argument for how the whole Class system works: https://medium.com/@RoseOfNobility/force-and-flow-the-aspects-arent-the-only-existential-duality-at-play-in-classpects-fd1c3958314c

Don’t worry. You won’t need to know much about Classpects to follow along! I’ll define the relevant points as they relate to Joey along the way

So without further ado, let’s gets to know what I dearly hope will become one of gaming — and literature’s — biggest darling stars.



JOEY CLAIRE is a 14 year old girl who lives alone with her little brother 
JUDE HARLEY and their often-absent alcoholic babysitter in the town of HAUNTSWITCH. At the beginning of Hiveswap, Joey and Jude are beset by mysterious monsters that seem linked to the NEIGHBORHOOD CULT Jude has spent years obsessed with.

Even in this life and death situation, as usual, the kids have to fend for themselves. Joey introduces herself as a semi-orphan, as she feels abandoned by her billionaire CEO father, who’s spent less and less time in the household ever since the tragic early death of Joey’s mother, a famous dancer known to us as A.CLAIRE.

Not only is she not over her Mom’s death, she only really has her brother and their pets to spend time with as a result of her dad’s selfishness. Her Babysitter is often drunk or working, and the kids at school are mean. Out of anger and resentment, Joey has forsaken her father’s surname in favor of her beloved mom’s.




Left and Right are separate columns.

Maybe my favorite thing about Hiveswap is how Joey spends the whole thing relentlessly shittalking her shitty awful dad. She’s ruthless. I love it. And at no point does the narrative ever stop her in her tracks or suggest she’s being unreasonable for her slighted, complicated, dramatic feelings — even when they’re vicious. As far as the story’s concerned, Pa earned them.

In fact, Joey’s anger at her neglect is eventually cast in a downright heroic light. Part of how Hiveswap paints the portrait of Joey’s life so effectively is by giving us a very clear picture of who Joey is. Hiveswap tells us — without having to bog it down with raw exposition — that Joey is a kid who deeply desires attention.

So let’s start unpacking Homestuck’s complicated symbol language with the first part of Joey’s Hero Title:

Maid.


HERO OF ________ ==>What will you do?

Homestuck’s Classpects are a hyperflexible mythology system that borrows it’s structure from the iconic “Hero of Time” structure used to describe Link in Legend of Zelda: Ocarina of Time.

Consisting of 12 Standard Classes and 2 Master Classes that interlock with a seperate system comprised of 12 Aspects more, a player’s Hero Title provides a hyper-interpretable context for the character that tells you a lot about their personality traits, innate tendencies, and possible powersets.

It’s important to stress the word hyper-interpretable. Classpects run on a complex dream-logic that can include visual symbolism, wordplay and puns, and individual character traits.

The thrust of the world of Paradox Space — the setting Homestuck and Hiveswap share — is that the characters are, on some level, always creating their own reality and potential. As such, the power of their Classpects comes from within their own personalities and thoughts.

That means that even if two people had the same combination of the 168 classes, the way that each individual character interprets their role — and so, imagines the powers it gives them — would differ between the two. 
Meaning two different Thieves of Heart would likely execute their roles in completely different ways.



Aradia, the Maid of Time (left), and Aranea, the Sylph of Light (right).

The first half of Joey’s title is MAID — but she’s not the cleaning kind. Homestuck’s 14 classes are divided into two sets ACTIVE and PASSIVE players, each of the 7 pairs connected by a primary verb. 
Maids are paired with Sylphs, under the roughly defined verbs 
‘Create’ or ‘Make’. And though both Maid and Sylph 
are ‘Creation’ classes, they will ‘Create’ in different ways.

A Sylph will tend to take the more PASSIVE approach:
They will invite the creation of ‘X’, or invite creation through ‘X’ — 
where X is the Aspect. 
And a Maid will be at their strongest behaving ACTIVELY most of the time:
They will simply create ‘X’, or create through ‘X’.

On top of that, a Passive Sylph will feel most as home using their powers for the benefit of others. An Active Maid may choose to do the same — and vice versa — , but in the long run will find themselves healthier by predominantly using their powers for themselves.

So when Joey says she’s not Dammek’s Maid, the emphasis is on the idea that she’d be acting to serve someone else. We’re still being clued into her place in the system through the wordplay!

Neither of these are hard and fast rules, mind you. The class system is informed strongly by Taoist Yin-Yang philosophy, and ultimately suggests true inner peace and self-actualization can only be achieved by bringing these two extremes of behavior to an individualized balance.

But they are descriptive of tendencies. Which means that as a Maid of Light, we can understand Joey as “One who makes Light, or makes through Light, for herself.”

But what does Light mean in Hiveswap?


Vriska, The Thief of Light (Left) and Rose, The Seer of Light (Right)

The Aspects define the second half of a Hero’s Title. We can understand them as the elements that a Hero will work with to accomplish their goals — like fire, water, wind and earthbenders in Avatar, each Aspect represents a different source of influence and power. Though their reach is considerably more wide-reaching than Bending.

The Aspects are regarded as the primordial particles of Paradox Space, and all twelve can be combined and recombined to create every object and event in existence. This is the source of any one Player character’s power. 
In Hiveswap, the player’s thoughts literally manipulate the fundamental Aspects of reality.


This means that any concept that can be linguistically, symbolically, or historically linked to Light falls under the domain of Light’s influence — many of which I’ll describe as we continue. In Joey’s case, that means our clearest signs for her kinship with Light include lots of Light-based puns and wordplay.


Joey’s Lite-Brite gives us the first example that we can apply her Classpect’s verbiage to. Light is linked to the idea of Enlightenment, and so to the concepts of True Knowledge, Reason, and the World of Ideas in the Gnostic myths that Homestuck draws heavily from.

In Hiveswap, those concepts are condensed into Joey’s powerful IMAGINATION — her capacity to come up with unique Ideas. 
So we can understand Joey as creating Light in the world by coming up with ideas and then expressing them physically, through her art!

The Lite-Brite also happens to run off electricity that provides POWER to Joey’s house — the very energy she uses to make her artworks in the first place. This can be parsed as Joey creating through Light. In both cases, however, the end result is her own amusement and enjoyment! So she is creating for her own benefit.




Some nuances of a Classpect are built up by association through consistent traits among different players with the same Class verb. Maids and Sylphs, for example, are sometimes described as being MADE OF their Aspect — as in this bit of wordplay. They also have an association to Fairies, who are said to be “Made of Magic”.

As a Class who’s thought processes tend to be more connected to their Aspects than to their societies’ influences, and who can Make More of their Aspect out of seemingly nothing, it wouldn’t be out of line to regard Maids as sort of Aspect Elementals, literally made of the stuff their magic draws on.


Joey has no Fairy associations (that I’ve picked up on yet), but she does liken herself to a source of Light — comparing herself to the mysterious, shining green energy cube that lets her hack into Dammek’s hive.

It’s worth mentioning much of Joey’s inventory concerns symbols of Light magic, too — two sets of batteries and the power cube (energy), the great book of beasts and map (information), her flashlight (obviously literal), the Magic Spice. Nothing to say about the pogs. The pogs just suck. Worthless pogs. 
Let’s move on.


Not only that, but the star on Joey’s shirt was partly created by Joey herself! Her passion for the Star her mother painted was so intense she got the shirt made for her. Another instance of Joey’s imagination leading to creation to benefit herself.

This passion for Stars coincides with Joey’s keen interest in attention, importance, and FAME. Joey wants above all else to follow in her mother’s footsteps to be a famous celebrity — in other words, a STAR.
The last name ‘Claire’ even happens to mean ‘famous’.




Other associations are built into the Aspect. Every Light player in Homestuck is a girl who displays a girl-loving inclination, and Joey is no exception. It’s no mistake that a number of Joey’s references to attraction to girls are coded with words like “bright”!






And then there’s times we get lucky and get to compare two players with very similar classes and the same Aspect — like so. As a Sylph of Light, Aranea describes herself as both a powerful healer and someone naturally endowed with an abundance of luck. Light also describes fortune, both in the sense of luck and the accumulation of wealth. Aranea tends to be at her best using these faculties for the benefit of others, however.

For Joey, being the Active counterpart to a Sylph means she also has a deep interest in healing and restoration, as a subset of her ability to create.
Joey’s investment to healing also pays off in a Lucky break, as her healing of the Deercat triggers a rare process where it chooses to adopt her!

So while Joey heals and creates, much like Aranea, those actions are much more likely to directly benefit Joey herself. So even here in Joey’s humble beginnings, we can see that her title provides a powerful toolset for understanding her skills and assets!

But no path in life is easy, and Classpects are designed to reflect this as well. After all, anyone reading this far knows there’s many ways in which Joey isn’t a lucky girl at all.



Also among Light’s associations in the comic is a focus on IMPORTANCE and the SPOTLIGHT. Vriska, the Thief of Light, becomes upset and furious when she isn’t given attention and responded to by someone she’s wronged. 
Aranea employs a dramatic power grab for relevance after feeling ignored for millennia.

To most Light players, the spotlight matters. Being paid attention to matters.
And that’s important to understanding Joey, because she’s every bit the diva of her fellow Light players. And attention is the one thing she’s always denied.


A LONELY STAR

A. Claire’s death is the top on which both Joey and Jude’s lives tailspin downwards, as it prompted her Pa’s increasing abandonment of the family on top of costing the kids their mother.

For Joey, the already tragic loss of both her parents also represents a loss of attention from…basically anybody in her life, given her babysitter’s maladjusted alcoholic lifestyle and her brother’s obsession with the mysterious Cultists.




Joey tries to make friends at school, but finds herself shunned at least partly for her interest in video games. This leaves her utterly without peers to share her variety of interests with — her strong imagination and affinity for Light ironically condemning her to isolation.

This is also something of a running motif for Maid players. Maid might well be the most Active standard class in the game, meaning that Maid characters are extremely self-driven, and are at their best when following their own wills and desires.

But each Maid player we’ve seen so far has also found themselves subjected to circumstances that undermine their capacity for self-expression, making them play the miserable part of servant or slave to their Aspect in a way they must eventually overcome, if they’re to be happy at all.

Aradia, the Maid of Time, spends much of her early narrative having her self-expression subjugated as she serves and maintains the time loops necessary to complete the Alpha Timeline.

Jane Crocker, the Maid of Life, has her free will stolen by a Thief of Life and her considerable willpower, expression, and ability to resurrect the dead turned against her friends and loved ones — on top of suffering many assassination attempts from the same source growing up.


It’s in this same tradition that we can understand Joey: as a deeply self-driven girl with high aspirations of stardom and admiration from many, who has by the cruel circumstances of life been condemned to the shadow of obscurity.



Joey thinks a lot about how she might look from the perspective of others. 
She fantasizes about her future memoirs and practices her routines hard, even though she’s got nobody to practice with, or even tell her how well she does.


The moment she’s put in any sort of new social situation — even one as bizzare as trying to survive desperate circumstances with Xefros on Alternia —
 Joey habitually turns to communicating in terms of performance. 
Watch me! Feast your eyes! Be Dazzled!

She’s partly joking here, of course — but the joke itself is the performance, and the amount of times Joey makes jokes or makes up scenarios where she’s in front of a crowd are too many to count.

Notice the textual implication that she “Make some Light”? Little references like this one suffuse the entire presentation of Classpects.

Hell, even most of Joey’s STRIFEs center this tension between Joey’s desire for attention and the world’s seeming determination to ignore her.
A good half of Joey’s fights involve her simply trying to get the enemy’s attention in some way — usually by either performing, and so putting herself in the metaphorical spotlight, or simply by using her flashlight.





And Joey’s desperate desire for attention is crucial for contextualizing her intense FURY at Pa’s abandonment and neglect. She’s also angry at him for killing animals, of course — the death of her mother and general affinity for animals seems to have left Joey with a strong interest in the Life Aspect on top of her innate relationship to Light.

But his inattention and disinterest in her and Jude’s lives is repeatedly given as a largely separate and equally powerful reason for her righteous resentment. Most telling of all, though, is how Joey’s desperation for SOMEONE to pay attention to her manifests in her relationship to her dead mother.


Grief is a devastating thing to deal with, especially for a kid. And saving items or experiences left by loved ones is an experience many who have dealt with grief can relate to.

But for Joey specifically, the habit of saving her mother’s dance tapes is framed not just around a desire to remember her, but specifically around Joey’s desire to share with her Mom the moments that she absolutely needs to share with somebody.

For the days that, either glowing with pride or in need of comfort, Joey desperately wants to share with her. This, then, is the closest Joey comes to having real attention from her loved ones in the moments that matter — saving her Mom only for the moments Joey deems most important to her.



But the inspiring thing about Joey, the thing that’s moved me to tears at least once every day since I finished this game, is that despite Joey’s loneliness, her isolation, the abandonment of her father and shunning by her peers, she never loses sight of her own intrinsic worth.


Despite her frustration, despite the pain and sorrow, Joey knows 
she’s not at fault. Joey knows she has intrinsic worth, that she’s important and that the blame lies with those around her who can’t see it.




And not only that, but when transported to Alternia, she soundly rejects the reality that makes Xefros feel the same way her own life made her feel. 
Joey is a girl who sees life as intrinsically valuable.

It should be noted here that “Nothing” and “Nobody” are concepts closely associated with Light’s complementary Aspect, that of darkness, false information/lies, and physical reality: Void. So when Joey counters Xefros here, she’s not just being a good friend.

When Joey rejects the lie that the physical color of Xefros’ blood means he’s worthless, or that a socially conditioned idea of fated moirailship means he HAS to like whatever Dammek does to him, she does so while being considered inherently righteous not just by common sense, but by the fundamental principles of Paradox Space’s cosmology.


And she ends off by promising to raise Xefros’ standards of friendship — in other words, to grow or increase his ideas about his own inner self-worth. 
To help him see the truth of himself as important and valuable, and so be able to forge healthier and more fortunate relationships for himself.

She is, in other words, helping him increase his inner Light. Joey’s climactic moment of narrative heroism in Act 1 coincides with her most intense use of her natural powers yet.

It might seem odd that she’s doing this to benefit Xefros — but there’s two factors to consider here. The first is that Xefros’ own Class — that of the Page — naturally invites others to be inclined to help him this way. Take my word for that, and we’ll revisit the subject as soon as we can in Xefros’ own Classpect post later.

The second is that Joey will need him in the road ahead no matter what she does next. So even though the Maid’s intrinsic tendency to act for her own benefit isn’t a hard rule anyway, this particular action arguably qualifies.

More interestingly, though, is that it brings us to the question:

Now that she’s in Alternia, what WILL Joey Claire do next?


SHOWTIME — THE DANCE OF THE GREEN STAR

We’re going to get into speculation territory here, which is something I’m generally averse to doing. But this is at least fairly well-grounded speculation! And I think it’ll give us at least some idea roughly what to expect for Hiveswap’s next coming acts.





So we’ve established that Joey wants attention, craves the spotlight, and has strong aspirations of Stardom. This is important off the bat, because the Cherub Portal that Joey gets sucked into at the beginning of Hiveswap actually serves another function as well: It’s a Wish-Granter.

In Homestuck, when Jane Crocker receives a Lollipop with the same red-green spiral, it momentarily flashes with the black and white twin-ouroborus serpents featured on the wish-granting amulet AURYN, from 
The Neverending Story — a movie/book referenced several times in Hiveswap.


And who does Joey come across on the other side of the wish-granting portal? Xefros Tritoh, who is already in a band and from whom we’ve already seen suggestions of untapped singing potential. His AUTOTUNE MIC could well be holding him back.

And the ally Joey and Xefros are seeking out is likely to be Cridea Jeevik, of whom we know little about other than a presumed talent for memes.
So Joey is already seemingly being set up to be a performer of some kind on Alternia — meaning she’ll likely have her wish come true.

Alas, this will likely come at a cost.


When Jane uses the AURYN/Lollipop, it’s effects are an exaggerated version of AURYN’s in the book. It grants her wishes, but in a horrifying “be careful what you wished for” sort of way. Not unlike a monkey’s paw, such as that found in Pa’s attic.


Also worth noting is the apparent orchestrator of Xefros and Joey’s meeting. The character who talks to Joey through the hint buttons and provides Xefros with the Scratchware that protects his and Joey’s messages.


Doc Scratch is one of Homestuck’s primary antagonists — an omnipotent, omniscient Butler in service to an indestructible time-traveling demon known as Lord English.

He is also in many ways the ruler of Alternia, having subtly encouraged it’s development into the brutal and merciless culture we see during 
Hiveswap: Act 1. Scratch is represented by the mysterious, featureless cueball in Xefros’ favorite sport, Arena Stickball.


Credit to thricequeen & hypeswap for making this connection! https://thricequeen.tumblr.com/post/165464460032/doc-scratch-and-joey-in-cahoots

Scratch is also an entity that we know from experience has a predilection for carrying out his work through young girls, and in particular, Light players.
His involvement with Joey is foreshadowed by the art painting of the ballerina Joey keeps by her closet — an 1878 Edgar Degas painting named ‘The Star’.

And he is unfortunately involved in the creation of one of Joey’s precious green star shirt symbol. Because a star is, of course, just a sun that’s far enough away.


And to Dahni, The Witch of Light for this one! http://dahniwitchoflight.tumblr.com/post/165474700052

And in Homestuck, Doc Scratch’s primary goal is in fact the creation of the Green Sun. He hasn’t done this yet in Hiveswap, but he will later on in Alternia’s future — it’s inevitable. And he knows it.

So it seems likely he is now looking to either foreshadow or repeat his main performance in the comic through the creation of a metaphorical 
Green Star in Joey. If Joey performs, Scratch will be watching, and it’s a pretty solid guess that everything up until now has at least somewhat involved Scratch setting up her stage.

It’s hard to say what kind of negative consequences that might have for Joey, but Doc Scratch should not be mistaken for a kind man. Still, while I’m worried for her, I believe in Joey! And I’m excited to see her get to enjoy her time in the limelight, however long it turns out to last.

She’s been waiting long enough, after all.


Special thanks for this post have to go to thricequeen and dahni, the witch of light, since both made connections that helped me contextualize Joey’s arc so far for myself!

As for what comes next for me now, at the very least, you can expect to see this post in video form before I go on hiatus (more details in this post). I am excited to make similar Classpect posts on Xefros and Jude as soon as I’m able to.

Unfortunately, after this post I may be forced to go on hiatus for a while to get my economic situation under control! If you’d like to help me do so and want to see more writing and videos like this in the future, you can throw me a buck on Patreon. My readership has grown fairly wide and my expenses aren’t huge, so I’m not overstating it at all when I say every dollar counts.

Thanks so much for reading, and I hope you came away with a stronger grasp of Joey — a character that I think everyone deserves to love. I can’t wait to see you guys again, whenever that may be, but for now:

Keep rising.