I WILL add something I’ve seen around from other people that the ominous text we get in that second bad ending may be the narrator (separate from the MC) of Friendsim, literally. To paraphrase, whenever we get a bad ending it’s the game that takes us back to the beginning to try again, and that very fourth wall piece of text we get is almost like the game, itself, telling us it’s going to fix our mistake again by ending the route and taking us back to the main menu.
Seeing as Boldir is exuding heavy Calliope vibes to begin with and already breaking the fourth wall, and the MC is either recalling all the times in prior routes they’ve taken the bad ending OR if Boldir’s second bad end exists in a space where all prior bad endings were canon, it would make SOME sense that this sort of ~previously unknown narrator~ would appear. Boldir even talks to us about how assuming things would have happened this way anyway would imply our choices don’t matter, it’s more complicated than that – our choices do matter in Friendsim, and the game in that ending is literally pointing that out to us. So I think it’s really just emphasizing Boldir’s point on that matter.
I’m just assuming, anyway. I found the theory interesting and since her entire route is so self aware it sounded plausible to me.
Yeah, that sounds like a solid possibility to me. aaaaaaa goddamn this is so exciting! What a good homestuck feel
I’m cryin, fam, im so fuckin HAPPY RN. TYZ…. MY TEALS…….
i felt such intense pangs of pain for her oh my GOD please fast forward this kid to her happy ending, she sees how fucked up it all is and its so painful to watch
I’m so excited you asked me this because I’ve been itching to analyze Tagora and the shit we learned in his friendsim route.
So I’m with you, I’m leaning towards seeing him as a Knight but I think I can still make a case for a Thief still, too, so I kind of caught between the two. But Knight seems most likely.
The thing that stands out the most in tagora’s route is his desperate need for control made most obvious when we step into his pristine hivehold. He also insists on guiding the conversation at every point (telling the reader what to do, where to sign, when to shut up), if we still run with the assumption Tagora has some type of anxiety then him needing to be in absolute control of his space and surroundings makes total sense. It all assists in keeping up his act that he has his shit together which I think is more for his sake than it is his reputation’s. We can tell he isn’t as in control as much as he leads us to think he is – evident when the blueblood barges in, an unexpected event that seizes Tagora up and totally throws him off, giving the reader their first opportunity to take the lead in the conversation. Briefly also when he goes to give the Reader his card and notices we’re an alien, he’s the only friend so far to have that sort of a panicked,hesitated reaction requiring him to recollect himself.
Long point short, he’s definitely coming across as putting up a guard. I don’t think anything about his confidence is entirely fake, I DO think he’s more fragile than he lets on.
Space is about creation primarily and in all meanings of the word, so there’s no reason creating an identity wouldn’t fall in the realm of this ESPECIALLY for a Mind-influenced Spacebound, if you subscribe to the idea the true signs’ aspects of each caste have a bleed effect over all their extended cousins. He surrounds himself with the idea of perfection and he hides in it, when something knocks away that facade he can’t handle it and almost neurotically breaks down (like in bad end).
Another thing about space is it’s relation with the Setting, which Tagora is using too for a lot of the same reasons outlined: keeping his hive obsessively clean, his desire to enhance his reputation, I think also Tagora’s route is the first to take us to so many different locations? The general meeting spot of all the sims at least twice, his hive, his bathroom, another part of town, and he’s still the one in command of the Reader finding themselves in these places (this one might be a stretch though). It’s not being lead like a Seer or Mage would, nor is it being controlled and created in the way a Witch or a Maid might do so, despite all my references to him manipulating Space. He’s controlling the environment in relation to him specifically to positively effect himself in two ways I can see strongest: protect himself and benefit himself.
To stand for the possibility of Knight first, Tagora DEFINITELY uses Space to improve and equip himself, as well as protect others (in a loose sense of the word) with it. I already discussed how he’s improving/equipping himself with space, and he does go about “protecting” the Reader with creativity (a Space thing) in offering his legislative services to “get the MC the justice he so craves (for a nominal fee of course)”, and in the good ending where he rolls with the rainbow drinker schtick then decides partnering with us is beneficial to both parties.
For the Thief spin, Tagora shows signs of taking creativity and the setting for himself. Literally he takes space from us in that he’s keeping us at a distance: he deters you – not in narrative but by reaction as a game player whether you had this reaction or not when playing – from wanting to talk with him because he’s charging per word & he doesn’t want you to touch him under any circumstance. He’s not willing to talk about himself unless you want to pay him for it, and he’s not going to tell you things like what his mantra is or how Alternian legal proceedings play out. Figuratively, he runs away with all of the Reader’s ideas, like in the good end like going along with the lie we fashion up about being a rainbow drinker (a clever response), the way he comes back to himself and puts himself into the bit alongside you is almost like he’s taking credit from that point for our ruse, and it all directly comes back towards him in a positive manner. He also wants All The Money, a common link between our two Thief examples in Homestuck.
Ultimately I think Tagora is most likely a Knight of Space but it’s hard for me to commit to it until I get more of his personality. The friendsim gave me huge Thief personality vibes, but the glimpse we get of Tagora potentially being heavily veiled under a persona he’s crafted makes me think Knight, too. Both of these classes have something to do with long roads of feeling comfortable with and accepting yourself for what you are (Meenah declaring that she’s just evil, Vriska as (Vriska) having personal revelations that change her at first until she confronts us with the idea that you don’t need to change in order to do the right thing or potentially even be seen as “good”, Dave and Latula both letting go of their cool guy guards and facing the trauma they experienced as just themselves with no armor ((well, Dave moreso in this regard than Latula))) more than any other class.
I’m not sure what to expect from Hiveswap, Act 2 or future friendsims and mini content, but if we’re gonna see any personal development for the individual characters I’d wager Tagora’s thing being about letting go of his guard and us seeing behind the sly little business boy act he’s got going on to whatever is genuinely underneath, be that just him accepting he’s really as clever as he makes us think he is and he just needs to let go of the act, or admitting that he’s actually much more anxious and overwhelmed and needs to feel like he’s in control of Space to make it through another day hinged.
this is fantastic analysis work that i think captures the two major sides of Tagora’s class behavior. Personally, I see him as an innate Thief, put into the position of roleplaying a Knight.
Legislacerators, as civil servants, seem to carry some inherently Knight-like connotation-much as Butlers do. Both are agents who “serve” others through intense labor and specific behaviors/skillsets.
Terezi, a Knight roleplayer, has her entire conflict revolve around her desire to understand her own Mind and its conflict with her perceived moral obligation to Serve Justice.
Interestingly, Tagora doesn’t seem as suffocated by his socially prescribed role as say, Xefros or Dammek (who also parses as a Thief forced into roleplaying a Knight to me). Rather, he seems to operate within the letter of the Knight’s confines, while pretty clearly espousing a Thief’s motivations.
Interesting stuff. There’s more to say, certainly, this is just a bit of a ramble on where I’m at right now.
Rage as an aspect at face value is hard to swallow but aspects are also given to players as challenges. Xefros is like the exact opposite of someone “rageful” but he’s in line with the description of someone that’s basically against authority and wants revolution. Otherwise he wouldn’t be in on it with Dammek, but if he really IS a rage player I think the implication would be his challenge is to meet this potential as someone more strongwilled and less fooled than he is
That’s quite possible. I tend not to think about the classpects as challenges to the players too much, mostly because it seems to me like at least in Homestuck, players were ALWAYS executing their classpects in some way or another–Jake was always serving himself Hope/through Hope, Gamzee was always destroying Rage (the beat where he calmed down Eridan, for example), so on.
So if Xefros IS a Rage player, I would’ve expected that to show up from the beginning. All of his Act 1 coding seems to heavily concern Time, but it’s quite possible I missed stuff (someone already reframed his excitedly crushing the soda can as a Rage thing, which I’m considering), and you’re right that there’s some ways he fits the profile.
My guess is the test is accurate, and Xefros is a Rage player. I’m just not sure what that means for the audience’s ability to deduce a characters’ classpect through canon clues. Hopefully revisiting Act 1 and later acts will make the logic that WP employs in writing Classpects a lot clearer to us, with so many characters in play.