I’m still trying to figure out how the exploit/allow behavior works and how the scale is structured, exactly. I’m beginning to suspect some archetypes lean Active, ie: Both the Active and Passive Class tend towards behaving more Actively (Fairies, Outlaws, Magicians), while others tend towards behaving more Passively (Royalty, Servants, Prophets).
All on the individual though, of course, and it’s only a vague sense I currently have and haven’t really figured out in a way concrete enough that I’d be happy explaining/espousing the view. Just goes to show how much I’m still trying to figure it out, myself.
I think an Active class will tend towards exploiting, and a Passive class will tend towards allowing/inviting. If you’re looking for a hard rule, it seems to me like Active classes will almost always act to benefit themselves, while Passive classes act to benefit others. As such, they tend to be coded as Selfish/Selfless respectively.
I don’t do analysis of classpects like, one by one, because honestly it’d be way too time consuming. I do write about Classpects as part of my analysis of Homestuck’s characters, however, since I regard both the true Classes and the characters’ various attempts at Roleplay as important sign posts for how to read their character arcs.
I should also mention the video on Xefros covered about half of the article I actually wrote about him. Had to be a ruthless editor to keep the video at a watchable size. So here’s that, along with my Hiveswap writing on:
Not in my view, but my view of the Classpects doesn’t generally have much to do with the popular view of them–I argue Pages are Active, after all. I pair the classes the way I do because they’re consistently linked to the same verb in the comic–Make/Create for Maid/Sylph, Change for Witch/Heir.
But on top of that, it’s my view that the classes are also tied by common Archetypes or symbolic motifs. Sylphs and Maids share the Fairy motif, while Witches and Heirs share the motif of the Magician.
John is coded as a “Secret Wizard” from pretty early into his session, and the references never really stop. Jane’s got a couple of references to being a Gnome and producing sparkle dust, so on.
At this point, contesting viewpoints would have to A) Present a common verb that is linked to both classes in the text of the comic, and B) Present a uniting symbol tying the two classes together thematically (or debunk the concept of Archetypes altogether) for me to be seriously swayed.
Which isn’t impossible–Homestuck contains so much content I will never be surprised to be told I’ve missed something. But it does set the bar pretty high.
not the original asker, but I’ve got some of both A and B to share, I suppose.
first and foremost, I would say ‘inherit’ is heavily tied to both Maids and Heirs, as an action verb. Jane uses it the most of anyone to describe her own future. for Maids, they begin in a position of hardship and a lack of their aspect (which is tied to a social role/expectations they have ‘inherited’), while for Heirs, they begin in a position of relative ease and abundance of their aspect (also tied to a role they have ‘inherited’). Maids seek to overcome the difficult expectations and hardships they have inherited by breaking away from the will of others and taking agency for themselves. Heirs, ideally, should overcome their own lack of awareness about their inherited position and take agency on behalf of others. I know you don’t subscribe to inversion theory, but I think this also ties into the Prince (as inversion of Heir) and Bard (as inversion of Maid) classes. the Princes we see both ‘inherit’ a lot of cool and dangerous shit from their progenitors that they use in sometimes questionable ways to enforce their will on reality, but their reality is a relatively difficult/uncomfortable position for them. the Bard that we actually get glimpses of ‘inherits’ a privileged social position and a lot of dangerous expectations but a dearth of actual benefit or resources, and would have to overcome that to stop being a pawn of those expectations and of the people who hold power over him.
we also see the term ‘create’ used more for John, an Heir, than anyone else, even the Maids. the concept of ‘supply’ is connected as well–Heirs are supplied with their aspect, while Maids tend to supply themselves. as said by Rose: “I presume an Heir would be supplied with what’s needed for his maturation, assuming he’s looking for it.“
in terms of Witches and Sylphs, I think the concept of order is a good fit for them. for an action verb, maybe ‘change’? this ties into both the chaotic tendency of Witches to break down order and cause changes in a “destructive” or unexpected way, and the opposing tendency of Sylphs to repair order and cause changes in a “healing” way. we already have canon support for Sylphs and Witches being linked–Kanaya spells it out explicitly. A Sylph is "sort of like a Witch, but more magical”. another word that’s arguable is ‘manipulate’, though I’m somewhat hesitant simply because it’s used so frequently. A lot of people want to peg Sylphs as the counterpart of Maids, but Sylphs do not create, they do not supply–they fix and repair and heal what is already present, which is not the same thing at all.
furthermore, we know from word of Hussie that the most active class is ‘female’,
while the two most passive classes are ‘male’ (discounting Muse and
Lord), which means either Maid and Heir are at the top, or Witch and Heir are. but Witch was explicitly said by Hussie to be “one of the most active”, but not THE most active, which would be a simpler distinction to make, if it were the case. third-most active out of twelve is still heavily active-leaning.
in addition, I think it enables the simplification of the classes into a neat and ordered arrangement from most to least active/passive and combines all 12 in 3 groups of 4 with similar concepts.
first, the most and second-most active and passive (respectively).
all four of these are linked to courts, and both rulers and servants within them.
Maid —— Heir Prince —- Bard
next, the middle ground grouping.
all four of these are linked to the concept of magic, and both direct and indirect usage of it:
Witch —– Sylph Mage —– Seer
finally, the least two active/passive classes.
all four of these are sort of the ‘ordinary person’ roles, but roles
found outside the protected bubble of the castle and deep into the grit
of real life:
Thief —— Rogue Knight —- Page
admittedly a few of my arguments for Knight being the active counterpart of the passive Page nod at the example of inversion in action that we see when Vriska practically cosplays a Page of Void, and the flighty, apathetic, unsatisfied Karkat we see presenting as a Rogue of Breath, but there’s also the matter of the word ‘exploit’ being explicitly linked to active classes by Calliope (”active classes exploit their aspect to benefit themselves“) and exploit being linked in-text to Dave the Knight (repeatedly), Doc Scratch (who has no ‘official’ class or aspect), and HIC the Thief (again repeatedly). the passive counterpart, ‘allow’ (passive classes “allow their aspect to benefit others”, also by Calliope) is linked to Seer Terezi, Muse Calliope herself, the Black Queen, Aradia (a Maid, but when she is both dead and acting very much in an inverse or ‘ghosting’ if you prefer, Bard-like way), and Thief Vriska surprisingly (but when Doc Scratch is narrating Seer Terezi’s perception of her).
I accept that the official word says inversion isn’t a thing, but I also counter that if it looks like a duck and it quacks like a duck and calling it a duck enables people to make informed guesses about how it’s going to behave next, it’s simpler to call it a duck than to create an entire layer of rationalization about how it’s actually a rabbit playing dress-up in flippers.
I also suspect that due to how close they are to the center-point, all of that last group of four classes tend to be somewhat flexible and/or confused about how active or passive they are the most satisfied and successful being. with both Knights Karkat and Dave and Thieves Vriska and Meenah, they start their stories convinced that they are acting in everyone else’s best interests, always, but they’re both actually not very good at it, at all. they all seem much happier and healthier if and when they are given the right environment to focus on actually understanding themselves, their own needs, and their relationship to their aspects–in ways that don’t require destroying the agency of everyone around them. some are more successful at this than others. conversely, both Pages Tavros and Jake and Rogues Roxy and Rufioh spend a lot of time pretending very hard to be self-focused, confident, in-control, and aggressive in ways that maybe are just as much a false front, and when that pressure frees up, they’re far more able to use their innate and instinctive wellspring of their aspect or ability to redirect it to benefit everyone around them, freely (in Rufioh’s case, as his Alternian self who reached that point, rather than his stagnating dream-bubble self).
You mention a lot of inversion examples, too. I can understand your mindset, but…all I can really say is they don’t look like ducks to me. Any example of inversion theory I’ve ever seen has been better explained by roleplay (Aradia’s actually referred to as a witch *in the text*, and reads far more like one than like a Bard imo.), or as nothing at all (I’ve yet to read an interpretation of (Vriska) as a Page that isn’t a million times weaker than reading her as a Thief.)
I also disagree with the reading of Knights presented. I don’t think Dave and Karkat ever really stop serving/focusing on others. Pre-Retcon, Dave’s neurotic and stressed about Dirk for the entire meteor ride, ditto Karkat about Terezi.
Post-Retcon, they’re as focused on each other as they are on themselves, to the point that Karkat’s literal last words, delivered at what Karkat views as the climax of his personal story, are about how Dave is what he’s thinking about.
Seems to me their improvement has a lot more to do with being honest about their desires for validation and closeness from others–and having healthy outlets for those desires in each other– than about disattaching from others entirely. Their growths mirror Rose a lot more than Vriska–starting off with self-images that are much more Active than their true natures, and chilling out a lot more as they get older.
Now, as for the verb/Class stuff. I have three big issues here:
1) You mention Jane is associated with the verb “inherit”, which I don’t dispute. But my view is that most of Jane’s arc is about her pretty intense roleplaying as an Heir, through her status as Crockercorp’s Heiress. So I don’t see much reason to connect the “inherit” verb to Maids at all.
2) It doesn’t make a ton of sense to me to connect Witches and Sylphs solely in terms of a shared focus on Magic, because Heirs and Maids are also explicitly connected to magic.
My only particular point there is that I deeply disagree that Sylphs don’t Make/Create. Kanaya making Eridan his wand or making/increasing Space between all parties when fighting Eridan, Vriska trying to Make Tavros stronger or Create Bec Noir, Aranea literally Making Jake brighter. Sylphs do plenty of creating, in my view.
Given the relatively recent nuances of roleplaying, I’m not sure my older reading of Utena as a straightfoward Prince of Light is what I’d go with now. It’s been a little while since I rewatched the show all the way through. I’m definitely going to do a video on Utena and Anthy through a classpect lens down the line, though, so keep an eye out for that!
Not in my view, but my view of the Classpects doesn’t generally have much to do with the popular view of them–I argue Pages are Active, after all. I pair the classes the way I do because they’re consistently linked to the same verb in the comic–Make/Create for Maid/Sylph, Change for Witch/Heir.
But on top of that, it’s my view that the classes are also tied by common Archetypes or symbolic motifs. Sylphs and Maids share the Fairy motif, while Witches and Heirs share the motif of the Magician.
John is coded as a “Secret Wizard” from pretty early into his session, and the references never really stop. Jane’s got a couple of references to being a Gnome and producing sparkle dust, so on.
At this point, contesting viewpoints would have to A) Present a common verb that is linked to both classes in the text of the comic, and B) Present a uniting symbol tying the two classes together thematically (or debunk the concept of Archetypes altogether) for me to be seriously swayed.
Which isn’t impossible–Homestuck contains so much content I will never be surprised to be told I’ve missed something. But it does set the bar pretty high.
This might be of interest to anyone interested in that! And yeah its no problem. I don’t really view any of this stuff as “my ideas” because I don’t see myself as coming up with it. I’m just doing my best to talk about what I see in Homestuck and Hiveswap, so if there’s any truth to my analysis, the credit obviously goes to Hussie, not me.
And my whole reason for doing so is that I want new conversation in the fandom, so of course I’m delighted if anyone is talking about it other than me. So go for it!!!
Here’s to the start of a new series! Hiveswap Lore will run concurrently with Homestuck: Explained, and will be aimed at covering various parts of Hiveswap’s deep story that you might not glean from one or two playthroughs.
We start by covering Xefros Tritoh, as we explore how he affects others, and how the roles forced onto him by Alternian society affects his state of mind!
Full disclosure: This is a reading I’ve developed through my own research, so I could well be getting some things wrong! If anything I say here is disproven, I’ll definitely raise the subject again in future videos. We’ll be talking about Xefros’ (and others) Classpects again as more Acts come out regardless.
I tried to express this point back in the Force & Flow essays, but I’m not sure I succeded, so I’m glad for the chance to revisit it! I think I can answer your first question with the second. The range of a “miracle” is essentially the same as the range of “magic”, a concept that canonically applies to Heirs, Witches, Maids and Sylphs.
Jesus’ story is imported into Homestuck in the story of the Signless–a Seer. When Jesus comes up, John describes him as magic–just as he later describes himself, Jade, and Rose in the midst of her Witch roleplay. (And yes, this does mean the Jegus meme had a payoff in the form of classpect exposition.)
Later on, Rose seems to more or less figure out how to roleplay a wizard. But when Dave thinks to ask, she makes it clear what she’s doing isn’t exactly casting spells in the typical sense.
Which makes sense, because Prophets aren’t typically thought of as being magic per se. If you think about it, the miracles Jesus performs aren’t really that different from what we might imagine wizards could do.
What makes them different is a matter of emphasis. Wizards are regularly linked to knowledge, just like prophets are. Hence the concept of the “wizard’s spellbook”. But for magicians, knowledge is typically a means to an end, it’s an answer to “how” the magic is performed.
Prophets also do magic, but for them the emphasis is on the knowledge itself as opposed to the spellbook. A Prophet like Jesus or Moses would typically claim their magic wouldn’t happen at all, but for their faith in and knowledge of their divine Source–God.
Just trade in the figure of “God” for the Seer/Mage’s Aspect (the Aspects are inherently divine-coded anyway, given that they’re basically Aeons), and there you go. Any kind of magic you can think of a Prophet doing through their Aspect is something I believe reasonably falls under their purview.
I’d simply put just as much of an emphasis on what the Prophet might end up saying as a result of their Aspect’s influence, which is probably even more interesting. Do their prophecies concern/affect/benefit primarily themselves or others? How does their Aspect influence what message they have to give, and how they deliver it?
A particular nuance to the pair might be a penchant for resurrections/raising others from the dead, particularly in ways that might otherwise seem impossible. Sollux pulls this off for himself by half-ghosting, while Terezi pulls it off for Vriska by guiding John’s choices.
Does this answer your question, anon? It’s a pretty dang good one, btw.
ok, see… I support a lot your roleplay theory, but this is where I disagree.
Or rather, I think that both your roleplay theory and bladekindeyewear’s inversion theory are both valid interpretations of the same concept of the charactes acting in resistance/defiance of their role and should be applied on a case to case basis and can even sometimes interlope, like in Rose’s case. For example, I think “Aranea is roleplaying as a Thief” is more accurate than “Aranea is overbearing her Sylph role”, but I think Inversion is more accurate in this case. Yeah, Jade is acting more passively due to Skaia’s influence, but why is she so submited to said influence? Vriska, who is putting her to sleep every chance she gets for 13 years of her life to further her own agenda, so Jade’s attitude on life up until she can’t dream with Skaia is to just do what the clouds say, and once she’s forcefully taken out of that position she starts acting more actively, as represented by her actually confronting karkat’s bullshit instead of just blocking him The difference between Jade and Kanaya is that the latter has a normal sleeping schedule and a passive alignment in her class, so she can enact her role with more balance.
Also, I don’t get why you say there’s no imagery associated with Jade as a seer when everyone up to act 4 is calling her a Psychic, has 2 pages were she shows off both her 8-ball and cue ball and later makes a pair of goggles that let her see everything. Not to mention the entire segment of her letter to PM and the cable she left for The Mayor.
I agree completely with shizukateal–I think the imagery is too prevalent and too frequent to be brushed off as “oh it’s Prospit’s influence”, when the imagery is very specifically linked to Seers. Crystal balls? Spectagoggles? Her early fixation on seeing events disconnected in time, and trying in vain to remind herself of when all these things are supposed to happen, while she frantically attempts to give instructions to others to allow them to bring about the events she has witnessed? It’s textbook Seer of Time behavior, but it’s not healthy for Jade, she isn’t really happy or satisfied behaving that way, because her true nature is far more active and hands-on.
When Rose is (whether through inversion or roleplay) behaving like a Witch of Void, she is wielding wands (a Witch symbol if I ever saw one), trying to solve everything herself (an Active sign), and highly focused on rebellion (also a Witch trait) against her Light aspect and the concept of anything being meaningful (the tearing apart of more Light, to get Void, its opposite).
When Jade is (through inversion, because roleplay frankly doesn’t justify it) behaving like a Seer of Time, she is wielding assorted crystal balls (a Seer symbol), trying to pass every bit of information she has glimpsed in the clouds of Skaia (moments scattered throughout Time) on to the people who can actively Do Something about them while remaining quite inert herself. She’s even likely doing it all because her extremely isolated spatial position has left her feeling powerless and frustrated in her natural aspect and class. She can’t change things happening across Space now, herself, so she naturally flips to telling other people what to expect across Time.
I think it’s also causing additional confusion when people treat the Derse vs Prospit categorization as meaning the same sort of active/passive as the Active classes vs Passive classes.
If we want to take WP’s official word on the subject, Prospit sway means: inherently optimistic, adaptable, intuitive, instinctive, emotional, unstable, changeable, flexible, outward-looking, and focused on the present day to day.
Derse sway means: inherently skeptical, pessimistic, dissatisfied, rebellious, self-aware, controlling, inflexible, cerebral, introverted, and fixated on analyzing the past and looking forward into the future.
‘Passive’ classes, however, are (according to Calliope) those which “allow their aspect to benefit others”, and a player with a Passive class is “one who allows (aspect) to be (verbed), or invites (noun) throUgh (aspect), as if by the will of the aspect”.
‘Active’ classes, by the same token, are those which “exploit their aspect to benefit themselves”. And an Active player is “one who (verbs) (aspect), or caUses (noun) throUgh (aspect)”.
These are not describing the same feature at all. If they were, classes would naturally be linked to either Derse or Prospit. They’re not. In fact, as near as I can tell from searching mspa, Derse is never called ‘active’ in canon OR on the extended zodiac, and Prospit is never called ‘passive’. How did that get started, anyway?
I’m drawing partly on the description of Derse/Prospit from the Zodiac, but just as much, if not more, from a particular post Hussie made on Tumblr (archived here). where he describes the moons this way:
I don’t really think Jade is acting like a Seer at all. At least, I haven’t seen that referenced in the story so far. Roleplay is a way that players deviate from their native active/passive states, but it doesn’t seem to be the only way. Dreaming moons influence players to be more Active (in Derse’s case) or more Passive (in Prospit’s) on their own.
Jade *is* acting more Passive during that section of the story, but that’s explicitly due to her waking up early on Prospit, and Prospit’s Passive influence. I don’t really know that we need more of an explanation for her behavior there.
Similarly, I don’t really think Jade’s ability to see the future is dropped as an element of her character–it just stops being relevant as the timeline catches up to Jade and other characters start waking up.
Everything Jade does is, by Kanaya’s own admission, something Kanaya also does. So unless Seer roleplay is a thing all Space players default to early on (which I suppose is fairly possible–Skaia certainly qualifies as a divine influence), I don’t think that’s what’s up.
It’s important to note *why* I think Rose is roleplaying a Witch. It’s a byproduct of her interest in wizardry and an inability to really understand Mom’s true nature as a Rogue. She isn’t assigned the Witch roleplay from abstract, Skaian forces–she’s driven into it by her own confused admiration of her mom and desperate desire for power.
If Jade is roleplaying a Seer, I’d expect some similar impetus or drive or associated imagery from her. Along those lines, I think there’s *sort of* an argument Jade might be roleplaying a Page, though I kind of feel like Grandpa and Nanna’s relative absences mean there’s not a ton of ancestral influence from them. It’s hard to say.
But if we’re saying active/passive literally translates to offensive/defensive for the sake of this topic, then Derse would be very active and Prospit would be very passive. Derse’s job is to attack. Prospit’s is to defend. This seems to carry over to the roles of the dreamers too. Dave and Rose turned out to be very active players. Dave time traveling all over the place, making a fortune on stocks and such. […]
Being from Derse means you are from a culture of offense and aggression.
Being from Prospit means the opposite. You could argue that these are
qualities that either rub off on the dreamers, or they are designated as
those dreamers in the first place because of those qualities. You could
take the view that these are innate tendencies to overcome, as seemed
to be the case for Jade and Rose.
Or maybe sometimes they are tendencies
that are resisted, and need to be understood and embraced. As a Prospit
dreamer, did Karkat struggle because he was actually passive in nature,
but had a very active self image as a leader and conqueror? Was Vriska
an even more extreme case of misplaced active behavior from a Prospit
dreamer? These are yet more things to consider when looking at
everything contributing to the hero story of an individual in this game.
As for the item imagery you note–I mean, I tend not to assume roleplay unless there’s some kind of hard evidence to imply it in the text, through description in the narrative prompt or pesterlog dialogue.
The examples you note seem pretty general to me, to that effect. Jade has crystal 8-balls and a Scratch cueball, but then so does Vriska. Vriska even also had special goggles that let her peer into the cueball, where Jade couldn’t–does that mean she was also roleplaying a prophet?
I feel that the focus with roleplay is less on individual actions and more on the impact of role models and interests on the characters’ ways of interacting with the world. Hence why I’m so careful about it.
Trust me, I’d be delighted if I was convinced Jade was roleplaying a Seer, not the least because it avoids me having to consider any implications that Jade roleplaying a Page makes her more Passive, which I *am* considering but am not in love with.
But if I’m going to be convinced, it’s going to have to be with more evidence. Inversion theory is not canon, and I am left unsatisfied by arguments that posit a character has changed in so fundamental away simply on its merits. If Jade *is* roleplaying a Seer, then I’m sure it’s somewhere in the text and I’ve missed it. But where would she be drawing that influence from?
Okay that’s absolutely adorable, but now I can’t help but imagine Hussie doing that, because he’s the only character I could feasibly see having something as ridiculous as “Each Finger is a different God Tier”.
im glad we both got this ask and also didnt hussie literally do that? didnt he? it was his mere 10 fingers who put together homestuck, so at the end of the day, isnt that exactly what we’re bearing witness to. one dude. 10 fingers. 100000000000 classpects